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Spiderman: Attack of the Green Goblin slot - Free Play - No deposit bonus - Free Spins

  • Written by David Bet
Spiderman: Attack of the Green Goblin slot - Free Play - No deposit bonus - Free Spins

Spider-Man is a Marvel slot powered by Playtech. Based on Spider-Man’s fight against his arch nemesis the Green Goblin, it has 7 bonus features in total. Enjoy the latest Marvel slot release, Spiderman: Attack of the Green Goblin, and spin up a Marvellous money treat with our free spins offer and no deposit bonuses!

 
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Wild Symbol

The Wild symbol  can stand for any other symbol, to make the best possible winning combination.

There is also a separate payout for 3 or more Wild symbols on an active payline, as seen in the Paytable. This is paid out instead of the regular symbol win if the win amount from Wilds is larger than the win from the regular symbols (by Wild standing in).

While the reels spin Spider-Man might swing over the reels thus randomly turning 2, 3, or 4 symbols into Wilds. These symbols can cover regular Wilds and will be applied to the upcoming spin. If any of the random Wilds falls upon, the covered symbol still counts.

Note: The Spider-Man Wild Feature is available in main game only. During the Spider-Man Wild Feature the Spidey Snapshot Feature cannot be triggered.  While the Spider-Man Wild Feature is active, the Spider-Man Collection Bonus can be triggered and will start after the feature has ended. 

While the reels spin Spider-Man might appear on the screen hanging upside down thus allowing his picture to be taken. You will be awarded a cash prize of 3 to 10 X total bet.

Note: The Spidey Snapshot Feature is available in main game only. During the Spidey Snapshot Feature the Spider-Man Wild Feature cannot be triggered. While the Spidey Snapshot Feature is active, the Spider-Man Collection Bonus can be triggered and will start after the feature has ended. 

 

Bonus Symbol

The Bonus symbol  appears on reels #1, #3 and #5 during main game only. If it shows up anywhere on these reels simultaneously after a spin, the Spider-Man Collection Bonus is triggered.

Whenever 3 bonus symbols appear simultaneously on reels #1, #3 and #5, the Spider-Man Collection Bonus is triggered.

To start the Bonus round, click on Click to Start.

A collection of comic books is revealed, each of them standing for a bonus or free games round available in the Spider-Man Collection Bonus: Ultimate Fight Feature, City Chase Feature, Hot Zone Free Games, Rivaling Free Games, or Radioactive Free Games. More information about these can be found below.

To continue to the bonus feature you will win, click on Start. While the comic books are being shuffled, click again on Stop to get a feature as a reward.

Note: The Spider-Man Collection Bonus is available in main game only.

Ultimate Fight Feature

On the screen that appears Spider-Man and the Green Goblin face each other getting ready for a battle. 5 of these symbols are revealed before every strike takes place. Clicking on any of these will determine both who will hit the next strike and how many power units will be taken in case of a successful strike, or if power will be restored to Spider-Man. Both participants will start the fight with a full power bar of 20 units. If you pick the power restoring option, Spider-Man will always receive 6 power units back. The fight will end when either Spider-Man or the Green Goblin runs out of their power bar units.

Whenever Spider-Man strikes successfully, the Green Goblin will lose the same number of power units as the number written on that has been picked by you. If Spider-Man strikes successfully, the hit is awarded a cash prize of the total bet x2 for every power unit reduced from the Green Goblin’s power bar. If Spider-Man strikes successfully 3 consecutive times, a Super Combo strike in his favour will follow. The Green Goblin will then lose a larger amount of power and you are awarded a cash prize equal to the total bet x3 for every power unit reduced from the Green Goblin’s power bar. The more powerful the Super Combo strike, the higher the cash reward. If Spider-Man has won the fight, you will be awarded an additional cash prize equal to the total bet x2 for each power unit left for Spider-Man after the fight has ended. If Spider-Man wins the fight with all 20 power units, your entire bonus wins will be multiplied x5. If after the fight his power units are 17, 18, or 19, your entire bonus wins will be multiplied x2.

Whenever the Green Goblin strikes successfully, Spider-Man will lose the same number of power units as the number written on  that has been picked by you. No cash prize is awarded for any successful strike of the Green Goblin. If the Green Goblin strikes successfully 3 consecutive times, a Super Combo strike in his favour will follow. Spider-Man will then lose a larger amount of power, but you will not be awarded any cash prize after the Combo strike has ended. If the Green Goblin has won the fight, your bonus win will be the cash prize awarded for the successful strikes of Spider-Man.

Note: The minimum amount of power units cannot be negative. For example: if during the fight the Green Goblin has been left with 1 power unit and Spider-Man strikes after you have picked a revealing 3, the Green Goblin will lose the fight ending with 0 power units.

After the Ultimate Fight Feature has ended, a result board summarizes the winnings. Game win shows the winnings that were received from the main game spin that won the Spider-Man Collection Bonus. Feature win shows the winnings that were received during the Ultimate Fight Feature. Total win shows the accumulated winnings (Game Win and Feature Win added up).

 

City Chase Feature

Spider-Man appears swinging across the city in a hunt for the Green Goblin who has robbed a bank. Every time Spider-Man makes a stop either money bags or pumpkins appear, each of them standing for a cash prize, or a Collect option. Choose an item to reveal your cash prize by clicking on it. If no Collect option has been picked, you continue the chase, which will end at the 10th rooftop, where you have to choose between 2 items only.

During the chase each time Spider-Man swings from place to place he might (or might not) collect Hazard Spidey Sense or Intuition Spidey Senses.

The Hazard Spidey Sense helps the player evade the Collect option and can pick again. Once Hazard Spidey sense has been used it cannot be used again but another Spidey sense can be collected along the way. If you pick Collect again, then the City Chase Feature ends.

The Intuition Spidey Sense allows you to see the prizes behind the items that appear during the mini-bonus following its collection. The highest cash prize is always highlighted.

Note: You can have only 1 Hazard Spidey Sense at a time. Only one Hazard Spidey Sense can be collected at a time. However, Intuition Spidey Sense can still be collected.

After the City Chase Feature has ended, a result board summarizes the winnings. Game win shows the winnings that were received from the main game spin that won the Spider-Man Collection Bonus. Feature win shows the winnings that were received during the City Chase Feature. Total win shows the accumulated winnings (Game Win and Feature Win added up).

 

Hot Zone Free Games

You are awarded 20 Hot Zone Free Games. While the reels spin Spider-Man can appear swinging across the screen and throw cobwebs at the reels thus creating “Hot Zones” of 2x2 positions each time he shows up. If during the next 3 spins,  or  are caught in the Hot Zone, they remain “stuck” until the “hot zone” ends.

“Hot zones” can overlap if Spider-Man throws a cobweb before the existing “hot zone” has expired. In this case the “stuck” symbols on the overlapping positions between the different “hot zones”, if there are any, will remain there until the latest “hot zone” ends.

Note: Whenever gets “stuck” it becomes Extra Wild. If a winning combination occurs along an active payline with  as “stuck” standing in, the payout is multiplied x2. Each “stuck” multiplies the result only once for one and the same active payline. However, if 2 or more “stuck”  appear in a winning combination, the active payline win will be multiplied x2. 3 or more “stuck”  acquire the payment behavior of the regular Wild except in the cases when the result has to be multiplied x2. Goblin appearing behind a stuck WILD will replace the WILD and now be stuck in the “Hot Zone”.

The Hot Zone Free Games cannot be retriggered.

Rivaling Free Games

You are awarded 10 Rivaling Free Games with an initial multiplier of x1. The symbols of  and , added to reel #3, trigger the Rivaling Feature as explained below.

Whenever  appears anywhere on reel #3 in the spin results, Spider-Man comes forward to “stick” the Free Games counter with his cobweb, thus making the Rivaling Free Games limitless. Whenever  appears anywhere on reel #3 in the spin results while the Free Games counter has been “stuck”, Spider-Man comes into sight to increase the Free Games result multiplier by 1. Thus the multiplier can be raised up to x5. As soon as the multiplier has been increased, it applies both to the current spin and the next spins results.

Whenever  appears anywhere on reel #3 in the spin results, the Green Goblin comes into view to reset the Free Games results multiplier to x1 and to resume the Free Games countdown until the Rivaling Free Games end or until  appears again on reel #3.

The Rivaling Free Games cannot be retriggered.

Radioactive Free Games

You are awarded 15 Radioactive Free Games. The symbol of , added to reel #3 only, acts as Wild and triggers the Radioactive Spider Feature as explained below.

Whenever  appears anywhere on this reel in the spin results, it randomly distributes 2 additional identical symbols on reels #2 and #4, which act as Wild and can substitute for any other symbol during the current spin results.

The Radioactive Free Games cannot be retriggered.

Note: does not appear on reel #3 during the Radioactive Free Games. Only symbols on reels #2 and #4 can be turned into .

During all Free Games modes, the reels are spun automatically using the same number of lines and bets per line as on the spin that won the Free Games. After each spin, the win is displayed in the Win field. The Free Games Win field shows the accumulated winnings from the current Free Games.

After all Free Games have been completed, a result board summarizes the winnings. Game win shows the winnings that were received from the spin that won the free games. Feature win shows the winnings that were received during the Free Games. Total win shows the accumulated winnings (Game Win and Feature Win added up).

Clicking Continue will return you to the main game. When returning to the main game, clicking anywhere on the screen stops the win ticker and displays the full prize. Free Game wins are added to the payline wins.

If Free Games are triggered during the Auto Play mode, the feature begins after the player clicks on Click to Start. When all Free Games have been played and the player clicks Continue on the screen summarizing the Free Games win, the Auto Play mode resumes. When returning to the main game, clicking anywhere on the screen stops the win ticker and displays the full prize.

 

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